May 08, 2019
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April 04, 2019
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April 02, 2019
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April 01, 2019
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March 31, 2019
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March 30, 2019
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September 05, 2018
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August 20, 2018
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January 05, 2018


I liked the antarctic show as well, but this one should top everything for lazy enjoyment.
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September 10, 2017
-Dallas was way too far north to see any of the trouble (or even more than a little rain). My parents ended up with a few feet of water in their house, though. I spent the weekend before this one with some friends and family ripping out... just about everything they had downstairs. They're insured but the house probably won't be habitable for a while (though, miracle of miracles, the air conditioner kicked on after a few days to dry out).
Doing demo work in a flooded house is not high on my list of pleasant experiences to be recommended to friends. Live on the high ground, folks.
-Went up to DC for Otakon and to do the tourist thing, since I'd never been before. Met a friend of mine a week before the con, and we had a lot of fun going around looking at things. The convention was quite good, and extremely well-run for the first year in that location. The figure shelf gained a couple of new additions (some more of the little Medicchu Kancolle ones, Shiro from NGNL, and yesterday, a Holo!)
-Been playing a whole lot of Granblue Fantasy (a browser game in the mobile style, hosted in Japan but translated to English.) Saw the first episode of the anime a while back and went "meh, generic", but an old friend from the anime company days got me into it and it's actually got some quite toothsome crunch in there; the events also have a fun, light-hearted feel. Technically one of those "play for a while and wait for the energy to refill" types, but they hand out so many items to refill the stuff that I think I could play continuously until 2018 at this point. OTOH, it's Japanese, so the "microtransactions" if you do want to buy stuff aren't really "micro"; at $30 or so for a 10-draw, it's more of a macrotransaction. Still, if you like this stuff and haven't been sucked into FGO, Granblue is a lot of fun.
-I've also been playing FF14, since a lot of my friends got back into that when the expansion hit. I'd tried it when it first came out and it was horribad; enough people agreed with me that they ended up blowing up the world and doing it over. These days, it's quite a good game; certainly prettier than WOW by a long way, and with a much deeper crafting system, though there's also still a few design oddities. Don't know that it'll hold my interest indefinitely, but it's plenty fun for now.
-Anime this season, I'm enjoying Centaur's Life, Clean Freak Aoyama-kun, Gamers, New Game, Restaurant, and the one ep of Knights and Magic I've seen so far. I'm also watching Smartphone in a kind of enjoying-the-train-wreck sense.
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January 16, 2017
Picked up the new Project Diva: Future Tone. Realized that if I put 15-16 hours of play into it, that will be just about enough to have played each song precisely one time. Holy -mackerel-. I thought that Project Diva F and F2 were each worthwhile at about $50 for 40 songs or so, and Diva X was a bit short with a bit less in the way of songs. Of course Future Tone is $60 (two $30 packs, with 120 and 100 songs), and a lot of the content is stuff from the old games... but there were a lot of good songs in those old games, so putting everything into one rolled-up package along with a bunch of stuff that never came out over here is actually pretty great.
Difficulty level is... higher and lower at the same time, I guess? The removal of the double-same-direction takes out some of the finger-fatigue, offset by the addition of mash-two-different-notes-at-once; that's taking getting used to. The standard for passing a level is much lower, but in previous outings "good" and "cool" both counted as a full hit (now "good" is worth a little less) and doing well in portions of the song could get you bonus completion percentage (now it's raw "did you hit the notes right?") Clearing a song on "normal" only takes 50%, and there are a couple that I haven't managed that on, out of the tithe of the total I've managed to play so far. I haven't even tried the really manic ones that I know I have trouble on...
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May 05, 2016
Steven is pessimistic about the long-term trajectory of the US economy, given the apparently-inevitable increase in debt. Fortunately the situation is better than what he's presenting, though for reasons that aren't terribly cheery in and of themselves.
First, while his analysis isn't incorrect, it's looking at the US in a vacuum. But we're not in a vacuum - we're in a world with a significant number of other countries. And those countries have their own problems... including the same problem the US has with respect to deficit spending. But worse.
While we certainly should be worried about the rapidly-approaching tiger, in practice we don't have to outpace it - just outpace the other competitors. Whether it's Japan's huge debt-to-GDP ratio and incipient population implosion, or Europe's deficits and other issues, or China's upcoming mother-of-all-burst-bubbles, none of our major competitors is anything like financially healthy. (Germany might be, were it not shackled into the Euro. Norway is, but it's tiny.)
The collapse of any of those major competitors is bad, in the sense that they are major markets. But from the chaos would come lots of opportunities for the US as well. Our prosperity in the '50s was not wholly unrelated to the happy fact that most of the other advanced economies had been bombed into rubble while ours was untouched, after all.
Behind all that, though, is a darker reason. We haven't been entirely idle, grasshoppering away in the sun. Sure, the dollar is backed by confidence in the American economy... but it's also backed by a dozen fleet carriers and a bunch of nuclear weapons. The US's naval superiority is essentially absolute at this point (the only country within shouting range, and they'd better use a megaphone, is the UK.) That doesn't mean that we can mwa-ha-ha rule the world... but it does mean that the transport of the commodity upon which all modern industry relies, oil, moves by our leave and no others. We don't use that power - we've never used that power - but it's there, and if push came to shove, it would be done.
When you're a banana vendor in a small room with an 800 pound gorilla, and he's buying bananas, that's a good position to be in. But if he comes to you and says "hey, I'm going to need credit for bananas for a while," you're going to offer him credit... even if you don't particularly expect to be paid. Why? Because the alternative to him buying your bananas is NOT "gorilla goes hungry".
Which is to say, the world's got a vested interest in keeping the US reasonably happy, because if we're not happy, we will spread around the unhappy with a big brush.
Not precisely a cheering thought, but there you have it...
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February 06, 2016
The convention was all right, though if I'd gone solo I probably wouldn't have been particularly impressed - the game rooms were predictably packed, the panels were not things I'm usually interested in, and a good chunk of the indy games in the exhibit hall were... way too indy (in the bad way). I did see a Marble Madness-inspired game I'm looking forward to, though.
Fortunately, friends made it a good time, especially as I hadn't seen several of them in many years. StarCreator put on a heck of a show at the Tetris Attack tournament, and I managed to boggle Konoha and Cthulhu by drinking a margarita the size of my head (and that is not a small size; I don't call this place the Ego's Nest because of my modest nature!) Didn't end up grabbing much swag, but I did find one thing that had been on my "hey, get this sometime" list - a copy of IA/VT Colorful for the Vita.

I don't normally buy games in languages I'm illiterate in, for the obvious reasons, but since this is a rhythm game, it's not really an issue. I'm having a good bit of fun with it, but from a technical perspective, it's just not as good as the Project Diva games. Every song in those games features a full CG background with at least one character model you can set as various costumes, and "keep playing to earn points to unlock the costumes" is the hook in that series. IA/VT has some costumes, but they're only visible in about a quarter of the songs - the rest have static videos, some of which ain't particularly impressive.
The scoring system is interesting. The Project Diva games say "you got X score, you get Y points, have fun spending them". IA/VT uses the points only to level up the player, and then songs and costumes unlock based on that level. Play the song again, and get a better score? You get the delta between "points you'd already banked" and "points you've now earned" - and if you don't get a better score, you get no benefit at all. A serious "git gud" scoring paradigm, with the only other source of points being a daily challenge (that you get a -single- attempt at).
This could get frustrating really fast if you were new to rhythm games and got fairly terrible scores. If you're an experienced player of rhythm games, you'll be scoring A, S, double S, and even triple S and have nothin' to worry about - I'm about 2/3 of the way through the unlocks and have not even played all the songs yet. (And there are 60, plus some DLC which you need a Japanese PSN account to get, so I'll live with 60.) This is mostly because of the strike zone for the notes, which is -huge- (with "cool", "fine", and "safe" results all preserving your combo). On easy difficulty you can miss a note, realize you've missed it, go back and hit the correct button and still get credit.
The song selection is all right, given that it's all IA songs; there's some in there I've listened to and enjoyed, but there's less variety than in the Miku games. Good enough to make the game worth it but not so good that I'd shout it from the rooftops or anything. Still, if you already worked your way through Project Diva F and F2, and you're waiting for X in a few months, this will fill up that time nicely.
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October 30, 2015
Anime lately? One Punch Man (more subtle than it lets on, heh), more Ushio and Tora, more Is the Order a Rabbit, the new Utawarerumono, and Sakurako. Komori-san Can't Decline isn't all that great but eh, two minutes is not a huge time investment. Lovely Muco is terrible but charming for some reason. Ditto Hakone-chan. Shomin Sample is pretty dumb but is enough fan-service to get by. SD Attack on Titan is not doin' it for me. Watching some One Piece - I suppose there's an inexhaustible supply of it out there, not too bad if I've had a little rum to drink. (Incidentally, DarkSong turned me on to Capt. Morgan Cannon Blast, which is goddamned delicious rum; it tastes too good to mix it! Pricey though.)
Reading, I've dug out copies of Churchill's memoirs. Six volumes, this'll take a while...
Kind of a good time to be a 40K fan - GW's releasing a board game with a ton of Mk4 marines in it, and next year they're releasing a 12-book series of Ork-centric novels. Heh, that'll be something to look forward to! (of course, so is the eventual delivery of that Ork kickstarter...)
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September 08, 2015
I have a couple of friends who are also greatly enjoying the game. However, they're a bit less into the military history than I am, and were asking me for a book recommendation regarding the Afghanistan conflict in the 80s. And I don't have one; I've never read one even. It's been long enough that there should be some good ones available. Anyone got any recommendations on where to start?
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September 03, 2015
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August 14, 2015
The anime this season isn't doing half bad, better than I honestly expected. Not everything is great - when is it ever - but there's plenty of stuff that's worth watching for me. So far, keeping up with:
Jitsu wa - thoroughly stupid concept, but funny enough for good background noise.
Non Non Biyori Repeat - slice of life by way of rural Japan, it's amazing they can fill up a show with so little actually happening and still keep it pretty good. Definitely carried by the characters, who don't quite rise to the level of "zany cast" but are done quite well. Ren-chon's cuteness is not to be underestimated.
Overlord - interesting take on the "trapped in an RPG"... I guess we can call it a genre now, huh? Serious power fantasy tripping here, like "Arthas raiding Westfall" level of mismatch. But the main tension of the show isn't so much "is Momonga stronger than the ogres?" (hint: very yes) but more "how can he keep his minions happy as their evil overlord when his actual nature is actually kind of a nice guy?" Weakest point is the pacing - it's a bit slow, this had damned well better be 20 plus episodes or it's not going to get anywhere. But it's fun, it plays well with the RPG tropes while subverting a bunch of them, and I would very much like one Albedo delivered here; she's got 99 problems but a lich ain't one. (Forced that one a bit, but I couldn't resist.)
Monster Musume - this is... actually quite a bit harder to enjoy than the manga, I think. The popularity of the originals wasn't so much "lol it is porn with monster girls" as it was "this is actually some funny comedy with a sweet flavor and oh, it has porn in it". It's not that the anime is significantly different than the manga in content, but in the latter you can pick the parts you want to pay attention to. In the anime, you're going through at the pace the director had in mind, and a lot more of the time is being spent on "lol, we want to satisfy people who want to boink a harpy". Sigh. Still, I can get through shows that have some "dammit Japan, quit that" content (Nanoha S1's inordinate panty shots of grade schoolers, for example), so maybe I just have a callus built up. If I had to cut something for lack of time, this one would be it, methinks.
Himoto Umaru-chan - Huh. Watched ep 1 on a day I was really bored and wasn't too wild about it - Umaru's not that endearing on her own. Watched a bit more and now I really enjoy it, not because of Spoiled Brat In the Middle, but because the other characters are quite good too. (Helps that the show is not merely willing to take Umaru down a peg, but to dump her right off the board from time to time.) That said, this could run out of material REALLY fast, so no telling if it'll keep up.
Ore no Monogatari - it's a romantic show, but it's so completely against the shoujo type that it's scary. Miscommunication comedy? Hell no, it's a couple who talks to each other despite being awkward. Angst? We don't need any of that! At the end of the day it's a show about a boy and a girl who are really into each other, if rather innocently, even though the guy isn't handsome... well. That doesn't really do it justice. Takeo is a man-mountain caricature drawing in a show where everyone (but his parents) got a normal character design. Early on I saw his buddy, the handsome and somewhat withdrawn bishounen type, and thought "oh, here comes the love triangle..." But no! Nothing of the sort. I don't think the show's really good, objectively speaking, but it's so against type that it feels liberating just to watch.
Ushio and Tora - because come on, man, I had this on VHS back in the day. Hell, I screamed and died in the dub, even. Massive nostalgia. I'd watch this even if it sucked, but it's still as good as it was back in the day. Only downside is that it's following the manga just like the original OAVs did, so there won't be anything really new for the first ten eps; however, it's been so long since I've seen it that I'm totally okay with the refresher.
Wakaba * Girl - Not precisely sure why I tried this, and the concept isn't that deep (it's lighthearted rich-girl fish-out-of-water comedy). But eh, at eight minutes a week it's fine.
GATE - if you're reading this you already know why this show is the best thing this season.
I will probably end up watching School Live sometime as well, the recommendations are pretty good. For catch-up from last season, I want to sink my teeth into Euphonium; in my "I really ought to have watched this but I didn't and now I probably won't get to it for a while" pile is Shirobako.
Good times, good times.
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July 05, 2015
This year, two years later, I went back there and enjoyed the show from the patio. Same in a lot of ways, different in quite a few. For one thing, there's a lot less of me to enjoy it - I've just nudged under 50 pounds from my heaviest weight, down to 244.
Feeling pretty good, though. Had fun playing games today, had good wings, had some nice vodka when I got home, watched some good anime, overall not a bad way to spend the holiday. Not terribly productive, to be sure (I -really- need to get cracking on that desk so that I can set up my office already), but eh, it's a holiday.
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June 15, 2015
Figures are unpacked, and the damage isn't too bad. Only real breakage occurred with that huge Hayate figure, who had a broken ankle (superglue ho) and one of the little wings snapped at the tab (this will be rather difficult to glue, since it's a hanging part, but it'll look fine when it's done). She's also got some smudges from the newspaper, as do a couple of the other figures, but I'm told that some Mr. Clean Magic Eraser will fix that, so I'll give it a shot. Everything else came through okay. Still need to build out four Nendos - Amatsukaze, Rin, Rico from DD, and Yukiko from P4.
The wrath of the moving gods seems to have concentrated itself on the Warmachine model I had in the same box, which was practically dismantled; it will need massive reconstruction.
The desk for my office will be a big project - going to refinish the bastard, since it's about twenty years old at this point and showing the wear. Gonna take a lot of sanding...
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May 07, 2015
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