January 16, 2017

Miku Mikku'd

Low posting is a symptom of happiness and games.

Picked up the new Project Diva: Future Tone. Realized that if I put 15-16 hours of play into it, that will be just about enough to have played each song precisely one time. Holy -mackerel-. I thought that Project Diva F and F2 were each worthwhile at about $50 for 40 songs or so, and Diva X was a bit short with a bit less in the way of songs. Of course Future Tone is $60 (two $30 packs, with 120 and 100 songs), and a lot of the content is stuff from the old games... but there were a lot of good songs in those old games, so putting everything into one rolled-up package along with a bunch of stuff that never came out over here is actually pretty great.

Difficulty level is... higher and lower at the same time, I guess? The removal of the double-same-direction takes out some of the finger-fatigue, offset by the addition of mash-two-different-notes-at-once; that's taking getting used to. The standard for passing a level is much lower, but in previous outings "good" and "cool" both counted as a full hit (now "good" is worth a little less) and doing well in portions of the song could get you bonus completion percentage (now it's raw "did you hit the notes right?") Clearing a song on "normal" only takes 50%, and there are a couple that I haven't managed that on, out of the tithe of the total I've managed to play so far. I haven't even tried the really manic ones that I know I have trouble on...

Posted by: Avatar_exADV at 11:16 PM | Comments (2) | Add Comment
Post contains 275 words, total size 2 kb.

1 Also, MS3K-ed at Penny-Arcade. I sort of miss the old times when Miku was mostly about writing your own songs.

Posted by: Pete Zaitcev at January 18, 2017 11:58 AM (XOPVE)

2 Honestly, I can't agree with that sentiment. I mean, you can write your own songs regardless - the advantage of having software like Vocaloid is the ability to write songs and have them performed when you lack the requisite talent of performance. From the beginning, it's about enabling you to share with others.

You wouldn't say that books are more about writing novels than reading them; indeed the value is less in the writing than in the reading.

At any rate, I lack both the talent and the interest for musical composition, but I can enjoy the results of that talent in others.

There is something to be said about the distribution of titles that get represented in things like the games - Ryo/Supercell has several songs, 40mP has a few, MitchieM has a few, etc. Part of the reason is that beyond the songs, some of these guys have relatively more ability (or access to talented partners) when it comes to creating the video portion of the music. Of course that's not necessarily the video that ends up in the game - there are some that show up significantly changed, and the Senbonzakura that I enjoy has both the "original" video and the Diva F remix/3d interpretation.

So am I missing stuff that might be good but doesn't get the flashy graphics? Undoubtedly, but isn't that true for everything these days? There's always a bunch of talents which aren't known even to the cognoscenti. I couldn't have told you that Mongolian folk metal could be awesome until Duck linked that Hanggai video recently, for example. Ultimately, I live in a world where there's abundant buried treasure that requires extensive culture-mining to extract, and I can't possibly sink a shaft everywhere; I have to settle for one or two mines of my own, and for the rest, to hope that my friends share the nuggets that they unearth. And I'm content with this. After all, it means that whatever else the future might bring, it's probably also packed with good things I've never heard of, listened to, read, tasted, etc.

Posted by: Avatar_exADV at January 23, 2017 05:45 AM (v29Tn)

Hide Comments | Add Comment




What colour is a green orange?




15kb generated in CPU 0.01, elapsed 0.0145 seconds.
32 queries taking 0.006 seconds, 53 records returned.
Powered by Minx 1.1.6c-pink.