May 03, 2011

Dog Days

Eps 4 and 5 down, and in some ways, the series isn't keeping up. The art in ep 4 was the biggest offender. The first few episodes didn't have supremely fluid animation, but it was well-choreographed and highly kinetic - Shinku jumps around like a jester kicking butt. The combat in episode 4 didn't have any of that - instead we got kwality animation, with static poses where the characters occasionally jerked their weapons against each other. C'mon, I've seen clockwork figures that moved better than that!

Not all is lost, though. Story arc ends on a positive note, and not only is Shinku adapting pretty well, he's already thinking up ways to cheat. And he'll need to...

The plot isn't very deep, but it's got the flavor of one where there aren't really any "evil" people, just aggressive ones that don't understand each other well. I tend to enjoy those, so I'll keep sticking with it, so long as the animation budget stays up there and doesn't resort to ten-minute pans or anything.

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